Cuba Libre
SKU: 6583220481

Cuba Libre

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Description

Cuba LibreIn December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base andafter a disastrous initial encounter with government forcesa total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother Ral, and iconic revolutionary Che Guevara had united disparate guerrillas and exploited Cubans deep opposition to their dictator Fulgencio Batista y Zaldvar.

In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with virtually no political base and—after a disastrous initial encounter with government forces—a total of just 12 men. Two years later, through masterful propaganda and factional maneuver, Castro, his brother Raúl, and iconic revolutionary Che Guevara had united disparate guerrillas and exploited Cubans’ deep opposition to their dictator Fulgencio Batista y Zaldívar. Castro’s takeover of the country became a model for Leftist insurgency.

Castro’s Insurgency

Following up on GMT Games’ Andean Abyss about insurgency in modern Colombia, the next volume in the COIN Series, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana. Meanwhile, anti-communist student groups, urban guerrillas, and expatriates try to de-stabilize the Batista regime from inside and out, while trying not to pave the way for a new dictatorship under Castro. Batista’s Government must maintain steam to counter the twin insurgency, while managing two benefactors: its fragile US Alliance and its corrupting Syndicate skim. And in the midst of the turmoil, Meyer Lansky and his Syndicate bosses will jockey to keep their Cuban gangster paradise alive.

COIN Series, Volume II

Cuba Libre will be easy to learn for Andean Abyss players—both volumes share the same innovative GMT COIN Series system. Like Volume I, Cuba Libre is equally playable solitaire or by multiple players up to 4—and with a shorter time to completion than Andean Abyss. But Cuba Libre’s situation and strategic challenges will be new. A deck of 48 fresh events brings 1950s Cuba to life and includes …

 

• The Twelve: The first wave’s escape to the Sierra Maestra—inspirational legend or harbinger of defeat?

• El Che and Raúl: Brilliant in the field, or bungling hostage-takers?

• Operation Fisherman: Can the rebels pull off a second invasion?

• General Strike: Urban disruption or rebel embarrassment?

• Radio Rebelde: Are the masses tuning in, or just the Army direction finders?

• Pact of Caracas: Can the rebels unite?

• Armored Cars: Mobile striking power, but in whose hands?

• Rolando Masferrer: Brutal pro-government tactics—will they help or hurt?

• Fat Butcher: Can the Mob’s enforcer protect its casinos?

• Sinatra: Frankie’s Havana show a boom or bust, and who collects?

… and much more.

New twists match the COIN Series system to the situation in 1950s Cuba:

• It’s the insurgents who build lasting capabilities, while the Government is limited to fleeting bursts of momentum.

• The Syndicate’s bases are Casinos—expensive to build, but so important to Cuba no army will destroy them. 

• Syndicate special activities include calling in the “muscle” of Government troops and police to protect mob assets. 

• Stacks of Syndicate cash awaiting launder can fall in anyone’s hands—even the corrupt Government’s.

• The Government has its own terror tactic—reprisals—and can skim a portion of Syndicate profits.

• The eroding US Alliance with Batista overshadows all Government actions, not just through aid levels but also through the day-to-day ability of troops and police to operate.

• Even if Batista flees, the struggle may not end—the counterrevolutionary government may even become stronger!

Multiplayer, 2-Player, Solitaire

Cuba Libre provides up to 4 players with contrasting roles and overlapping victory conditions for rich diplomatic interaction. For 2- or 3-player games, players can represent alliances of factions, or the game system can control non-player factions . Or a single player as the Cuban Revolutionaries can attempt to topple Batista and seize power for themselves. The non-player sides will fight one another as well as the players, but too much power in the hands of any one of them will mean player defeat.

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SKU: 6583220481

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This heat tape works beautifully, really holds the shirt in place.. It's a definite must have for your heat press
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Sublimation tape that works.
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Very strong and sticky tape. Great to use for sublimation on tumblers. No residual left on tumblers. Holds amazing. Stretch is just enough to help you get things nice and tight.
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Size: 3Pack 16"x20" Black
I’m really impressed with this 3 Pack PTFE Teflon Sheet for Heat Press (16 x 20"). The quality is excellent, and the non‑stick surface makes every press come out clean and smooth. One thing I really appreciate is that there’s absolutely no smell, even when using high heat. It makes the whole process more comfortable and professional. These sheets offer great protection for both the heat press and the materials. They prevent scorching, keep the plates clean, and stop any vinyl or ink from sticking. My projects come out more consistent because the sheets help distribute heat evenly and act as a reliable barrier. The 3‑pack is a huge bonus. I keep one on my press, one as a backup, and one for different materials like HTV or sublimation. It saves time and keeps everything cleaner when I’m working on multiple items. The 16 x 20 size is perfect for shirts, tote bags, and larger designs, and the sheets stay flat without curling. If you want something that protects your equipment, has no smell, and delivers clean results every time, this set is definitely worth it.
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